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Virtual Defence Virtual Defence

Rated 4.5 / 5 stars

I agree with Kingwayner that it would have been nice to be able to upgrade ones original gun. Besides that I thought that barriers were a bit expensive when consider the path movement of the enemies. Their path wasn't random enough for them to be useful.

I got up to wave 23 with score 61645. I'm assuming that's not very far although it would have been sweet with a global high score.

Great graphical style, very easy to play, it had a good feel to it and the progress of wave difficulty was great. 4/5

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RedMan RedMan

Rated 4.5 / 5 stars

I really enjoyed it! The graphics were nice and the attention to detail was awesome. It just generally had a great feel to it. Some parts were really hard, but i think that was mainly to my unskillfullness. The only thing that got kind of annoying was the music. When I started playing it was cool, but the loop is just waaay too short.

Good job dude! great game!
(did u make it in c++ or gamemaker or construct?)

Floriaen responds:

Thank you!
The game is based on FlashPunk and so coded in AS3.

Candy Avoid Saga Candy Avoid Saga

Rated 4.5 / 5 stars

Great game! Really liked the way everything moved. Wished that it was a bit smoother when slowing down the movement (so it feels even more like slow-mo). Great Candy Jam game.

and screw King! He (they) (it) aint taking my candy!!!

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